Pharadoku
An Egyptian logic quest. Sail up the Nile, solve your way through temple seals and guardian chambers, and bring Maβat back to the land.
Kemet is what the ancient Egyptians called their country. ODYS Kemet makes Android games and apps in that spirit, starting with Pharadoku, an Egyptian logic quest. Practical tools for project teams come next.

An Egyptian logic quest. Sail up the Nile, solve your way through temple seals and guardian chambers, and bring Maβat back to the land.
Released, nearly ready and still being shaped. Each one gets its own page when it ships.
Sudoku seals, guardian chambers and scribeβs math, woven into a story across ancient Egypt.
A fighting game where one human takes on towering robot fighters. 2D and 3D prototypes are in progress.
A pocket-sized cartoon football derby: quick matches, big rivalry.
The Pharadoku look on your wrist: gold leaf, lapis and a sun disk that tracks the hours.
Wallpapers and icons in the Pharadoku style, for the Android home screen.
Schedules, progress and reporting for construction and delivery teams. Name to come.
Ancient scribes kept the records that built the pyramids. The ODYS Kemet tools line takes the same job on for modern project teams, built on years of hands-on work in project delivery and reporting.
Illustration only. The real tool is still on the drawing board.
The ODYS Kemet mark is the akhet, the hieroglyph for the horizon: the sun coming up between two hills. It is a fitting sign for a studio that is just starting out.
ODYS Kemet is the independent studio of Osama Hassanin. By day he works in project delivery; in his own time he builds games and apps that carry a bit of ancient Egypt into everyday phones, and tools that make project work clearer.
Feedback on a game, a bug to report, or an idea for working together: the inbox is open.